Popup menus used to enter server IP address now have button bars at the bottom to provide mouse functionality. Internet server sorting now works correctly (through the 'Find match' menu screen). Fixed problems with connecting to game servers over the internet. Quick saved game will now appear at the top of the saved games list (both for load and save game menu screens). If a profile is created after clicking on the 'Internet' button, the user is now correctly taken to the GameSpy menu screen. Virtual keyboard has been removed from the enter text (enter name) menu screen. Questionable picture has been removed from the multiplayer menu screen. Cheats button will no more appear on the main menu screen when the user is advised to adjust video settings for the first time. Mouse buttons 4 and 5 are now supported (through the customize keys menu screen). Mouse movement is ignored during key binding process (customize keys menu screen). Customize keys menu screen is now more mouse friendly. Added option to automatically quit the game after demo benchmarking is finished (cvar 'bmk_bAutoQuit=1', best to use it as command line param, "+bmk_bAutoQuit 1"). Fixed jerky movie playback on slower CPUs. Game can't be quick loaded in multiplayer. Added message for recently picked items. Weapon can't be changed while recoiling. When toggling HDR mode while using FSAA, cfunc 'gfxRestart()' is now required. Fixed wrong profiler timings under dual-core CPUs. Fixed wrong performance detection on Intel integrated graphics chips. Fixed problem with sound playback and mouse input on multi-(core-)CPU systems. Added controling compatibility mode for DirectSound mixing ("software emulation" in "audio options" menu). Bloom effect now works properly in HDR mode on ATI X1000 series boards (no more pixelization). Added the 'samListPlayers()' console command to list all players in format 'playerindex: playername'. To join a password protected server, the client mus set the password string to 'net_strConnectPassword' cvar. Servers can now be password protected via the 'net_strConnectPassword' cvar. Added an option to profile settings ("always pick up items") to disable picking items when not needed (e.g. In cooperative games, info for all players (name, health, armor) is displayed on the right part of the screen. Added support for resolutions with strange aspect ratio (namely, 1280x1024). Added a beep sound when a new line appears in the chat console. Version number in the main menu is now more visible. It will be displayed in RED if the servers version doesn't match the clients. Match details menu screen now displays the server version. Difficulty setting wasn't properly restored when loading a saved game. Playing with high ping time (>500ms) caused strange things to happen for clients (dying immediately after respawning, being unable to turn off cheats.). Netricsa icon will no longer appear if subtitles are turned off. Options boxes (yes/no and similar) now cycle options - selecting the last option and going to the 'next' one will go back to the first option and vice versa. Swapped function of up/down arrows in some menu screens. Fixed scrolling of some lists (levels, profiles). Server list can now be properly used with the mouse. server list) now reacts to mouse clicks and movement. Vertical slider next to some lists (e.g. Added dedicated server support (see DedicatedServer.txt in the patch). Added support for multi-core in physics solver (disabled by default). Added the 'only if stronger' option to auto weapon change setting. Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban). It is now posible to disable items, weapons and powerups. Players dop the current weapon when killed (DM only). In DM, player runs faster when using the chainsaw. Increased player speed for deathmatch games (12.5 m/s). Added damage impact - knockback from explosions. Implemented map list and map rotation - map list can be specified either in a cvar or through a file. Implemented banning of players by IP address (permanent or temporary). Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format. It is now possible to execute a script file from the console (exec script.cfg) Serious Sam II by Croteam - retail v2.068 patch Read below for more information on what this patch includes. It includes control fixes, browser fixes, keyboard fixes and more. This is a retail patch for Serious Sam 2.
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